Visual Art Depeartment - Student Gallery
Level
Honors
Course Code
Duration
1 semester, offered in Semester 1 and/or 2
Credit
0.5
Grade
10-12
Prerequisite
3D Modeling & Character Design + Virtual Reality
Homework
Moderate

Course Description

Having mastered the interface of the landscape generator Gaea,
Unreal Engine, and Maya, students are now designing and
creating unique personalized projects of their own in Honors
Virtual Reality. Within these projects, the mood, style and look
and feel is specific to the student’s interest. Students will have
the freedom to create their own virtual reality projects and use
the knowledge of 3D modeling and world building to create new
experiences, and inquiry-based learning. In Gaea, students will go
in depth about procedural landscape creations, and how to blend
different types of natural landscapes. In Unreal Engine, we will go
in depth for how to create level designs for students interested in
video game design. In Maya, students have the option to create
and design their own interior design or architecture to be viewed
in a virtual reality headset. The goal is to use the strengths of Virtual
Reality technology to construct simple immersive environments
and understand how humans react to this medium. Students
will be given the opportunity to interact directly with immersive
virtual reality headsets to create a virtual environment and gain
first hand experience developing a final project. Some examples
of final projects could be in different genres such as a landscape
for a science fiction game or create an obstacle course for a level
design.