2025|3D Modeling & Character Design|Final Indepedent Project
- Title
- Optimus Prime
- Size
- Digital Maya Render
- Medium
- Autodesk Maya
Artist Statement
THis project took me a very long time to make. I feel like it was really hard because of all the different compontents of Maya animation. I first learned about it on the bouncing ball one and thought that the animation might be fun but it was actually really hard. All the different moving parets were really hard to make and all in all it took a long time. I think that the thing that I am most proud of is the little details like the head and the chimnny and how everything just smoothly comes together all the details combine together make a very good artwork. Something I want to work on if I had more time in this project is to actually animate a full fight scene and fight with anoyther trasformer because that ws my orginal idea but it took too much time and I ddin't have neough resources.